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iOS. Apple. Indies. Plus Things.

2025 Indie Thoughts

// Written by Jordan Morgan // Jan 1st, 2025 // Read it in about 2 minutes // RE: The Indie Dev Diaries

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Another year down! I hope 2024 was a wonderful time for you and yours. As we look to 2025, I’ve decided to simplify my goals down to the essentials (a fair contrast to what I typically have done).

To that end, here’s what I’m shooting for:

A screenshot of Things3 showing yearly goals.

  1. Scores for NCAA: I had no plans to make this app, but it just sort of came up. There is no good way to follow Division 2 or 3 scores on the App Store, so it feels like a worthwhile problem to solve. I’m keeping this one lean, and it should hit the App Store this month. Feel free to try out the beta while you’re here!

  2. iOS 18 Book Update: It is still crazy to me that I spent almost three years writing over a 1,000 pages over iOS development — but I did! I’ll never do it again, but being on this side of it (i.e., it’s done) feels great. I still look forward to updating it annually. While its sales aren’t nearly what they once were, folks still buy it every week and I’m grateful for that.

  3. Month or Marketing for Elite Hoops: Inspired by my friend and successful indie Emmanuel, I’m going to dedicate an entire month to simply marketing Elite Hoops every single day. I love to build stuff, but I’ve learned more and more that marketing is what makes MRR grow. Over a year ago, before I shipped Elite Hoops, Emmanuel and I chatted for a bit over practical marketing tips and tricks. That’s what lead to me leaning into email marketing, and it’s been a critical part of my growth. I’m excited to see what this month could do for Elite Hoops.

  4. Keyframe Plays in Elite Hoops: This is a big one - and what Elite Hoops was initially supposed to do and be. Basically, today you can record your plays (I use ReplayKit to do this - which is actually meant for gaming) and it spits out a video. Helpful! Validated! But also not what I originally intended to do. A lot of coaches want a step-by-step play creator that animates as each “step” occurs. This is how all other basketball software works. So, I need to nail it. I could write an entire post over this, but I’ll keep it short: the fact that I kept Elite Hoops to an MVP and launched with what I thought was a “janky” way to share plays, and yet it is growing and doing great — is an entire lesson in of itself. I don’t even have my primary feature done yet! I’ll be well positioned once I do this, because I’ll be the only app that lets you just fire off a quick video recording and make those in-depth frame by frame sets.

  5. Ship Alyx: Hey! My next “pillar” app! Alyx is a caffeine tracker I’ve used for well over a year. I kinda bounce off and on with its development, and it’s been a UI playground for me. But, I use it daily, and it’s turned into such a fun and quirky app. I want the rest of the world to see it. I plan on shipping it later this year.

Alyx on iOS.

  1. Elite Hoops Roadmap: This one is actually #6, but Markdown formatting is very upset about the image above. So, we’ll go with it. Anyways, from there, I’ve got a whole host of things to do to make Elite Hoops into a grown up business. If I get here in 2025, that’ll be a win.

Aside from that, my other business-y business goal is to get to $5,122 in MRR. Of course, I’d love to go beyond that — but I’ve tried to make a reasonable goal for each year to reach my ultimate “I could almost go full-time indie” MRR milestone:

A screenshot of Things3 showing yearly MRR goals.

So that’s it! I’m ready for 2025, and I hope to run into some of you IRL. This year, I know I’ll be at Deep Dish Swift and WWDC 2025.

Until next time ✌️

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